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Category:GAMES PROGRAMMING

Matches 1-50 of 208 titles found

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1. The Extreme Gamer's PC A Gamer's Guide To Ultimate PC Performance
Author : Loyd Case
Published : Oct-02 by MCGRAW-HILL
Package : 303pp Paperback

Online price: $29.95
20% Off the RRP of $37.95

Usually ships within 3-5 business days.

Turbocharge your game play with help from this one-of-a-kind guide. Filled with tweaks for Windows, in-game tips, and ways to improve PC performance, this book will show you how to step up video, sound, and storage features in a matter of minutes and be on your way to the ultimate gaming experience. Back Cover Your guide to creating the perfect gaming PC Turn your PC into a hot-rod ...
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2. iOS Game App Design: Create Great Games by Better Design
Author : Telfer, Adam
Published : 30.12.12 by APRESS
Package : 80pp Paperback

Online price: $19.95
20% Off the RRP of $24.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging. _____________________ N.Sydney : On Order (reserve your copy)

The most successful iOS games for iPhone and iPad are the ones with the backbone of a great game design behind them, and that are designed for the mobile experience. From designing your stories, plots, and game controls, through to clever interface design, this 80-page book shows you how to make great games by skillful design. The App Store is a beast that is getting tougher and tougher to crack. ...
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3. Beginning Android 4 Games Development
Author : Green, Robert et al
Published : 07.12.11 by APRESS

Online price: $39.95
20% Off the RRP of $49.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android ...
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4. Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game
Author : Rogers, Richard A
Published : by
Package : 480pp Paperback

Online price: $27.95
20% Off the RRP of $34.95

Usually ships within 4 - 6 weeks. Price/availability/options for all orders placed will be confirmed by reply email before processing.

Create and publish the Android mobile game of your dreams, with the powerful AndEngine framework! Perfect for game developers who don't have huge resources, and want to quickly create successful low-budget 2D games for Android smartphones and tablets. Offers practical guidance for designing simple games that are ideally suited to Android mobile devices. Provides solutions and example ...
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5. Physics for Game Developers
Author : Bourg, David
Published : 15.11.12 by O'REILLY

Online price: $29.95
50% Off the RRP of $59.95

In Stock - Available for immediate delivery! _____________________ N.Sydney : In Stock

Game physics has been at the heart of mainstream computer games for years, but recently it's reached a new level with the emergence of Nintendo Wii, PlayStation Move, Microsoft's Kinect, and various mobile devices. This updated bestseller not only provides important knowledge behind bread-and-butter game physics, but helps you leverage exciting interaction gadgets such as accelerometers, touch ...
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6. Beginning iOS 3D Unreal Games Development
Author : Chin, Robert
Published : 04.04.12 by APRESS
Package : 450pp Paperback

Online price: $37.95
20% Off the RRP of $47.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the ...
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7. The Game Developer's Dictionary: A Multidisciplinary Lexicon for Professionals and Students, 1st Edition
Author : CARREKER
Published : 15.11.11 by Cengage Learning
Package : 352pp Paperback

Online price: $57.95
17% Off the RRP of $69.95

Usually ships within 3-4 business days.

The video game industry has evolved. What was at first hobbyists working in their spare time in school labs or converted garages has grown into veteran specialists working in high-rise offices and multimillion-dollar studios. Some of these professionals came from those early days of video game development, but many emerged from other disciplines, including traditional game design, art, software ...
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8. The Games Audio Tutorial
Author : Richard Stevens
Published : by FOCAL PRESS
Package : 427pp Paperback

Online price: $79.99
15% Off the RRP of $93.99

Usually ships within 1-2 weeks.

Review Quotes: 'If you want to learn about game audio implementation, this is the book for you! Stevens and Raybould have written a thorough, practical, hands-on guide to sound and music implementation in games and, by doing so, present the reader with an excellent introduction to the concepts of interactive game sound. Speckled with humour and written in an accessible style, this book is sure ...
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9. Beginning Java Game Programming, 3rd Edition
Author : Jonathan S. Harbour
Published : 18.01.11 by
Package : 368pp Paperback

Online price: $36.95
17% Off the RRP of $44.95

Usually ships within 3-4 business days.

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials in which you'll write short programs that demonstrate the topics being covered to ...
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10. Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
Author : Aaron Reed
Published : 15.1.11 by O'REILLY
Package : 300pp Paperback

Online price: $52.95
20% Off the RRP of $65.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a ...
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11. Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
Author : Eric Lengyel
Published : 24.05.11 by Delmar Publishers
Package : 624pp Hardcover

Online price: $70.95
17% Off the RRP of $84.95

TBA.

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. 'Mathematics For 3D Game Programming And Computer Graphics, Third Edition' is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering areas such as vector ...
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12. Game Development with Unity, 1st Edition
Author : Michelle Menard
Published : 15.02.11 by
Package : 352pp Paperback

Online price: $50.95
15% Off the RRP of $59.95

Usually ships within 3-4 business days.

GAME DEVELOPMENT WITH UNITY shows you how to use the Unity game engine, a multiplatform engine and editor in one, to build games that can be played on just about any platform available, from the web to the Wii and even on smartphones. Unity's simple interface, friendly development environment, and wide-ranging support of all popular gaming platforms make it perfect for new developers or those ...
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13. iPhone 3D Game Programming All In One, 1st Edition
Author : Jeremy Alessi
Published : 17.06.10 by
Package : 306pp Paperback

Online price: $47.95
17% Off the RRP of $57.95

Usually ships within 3-4 business days.

This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game. Jeremy Alessi Jeremy has been developing ...
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14. Game Development Essentials, 3rd Edition
Author : Jeannie Novak
Published : 15.07.11 by Delmar Publishers
Package : 510pp Paperback

Online price: $93.95
17% Off the RRP of $112.95

Usually ships within 3-4 business days.

GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has ...
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15. Land of Lisp: Learn to Program in Lisp, One Game at a Time!
Author : Barski, Conrad
Published : 15.11.10 by NO STARCH PRESS
Package : 504pp Paperback

Online price: $53.95
20% Off the RRP of $67.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching readers Lisp by showing them how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp ...
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16. Data Structures and Algorithms for Game Developers [With CDROM] ( Charles River Media Game Development (Paperback) )
Author : Sherrod, Allen (Author)
Published : May 04, 2007 by CHARLES RIVER MEDIA
Package : 560pp Paperback

Online price: $67.95
20% Off the RRP of $84.95

OUT OF PRINT...must be sought from extended supplier network...

Publisher Marketing: Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development. It provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data ...
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17. Distributed Game Development: Harnessing Global Talent to Create Winning Games
Author : Tim Fields
Published : 15.06.10 by FOCAL PRESS
Package : 240pp Paperback

Online price: $31.95
53% Off the RRP of $66.95

Sale Item - Special discount -limited stock _____________________ N.Sydney : In Stock

Key Features - Building a core team that excels at working with external development partners. - Finding and Evaluating studios and publishers to help get your game built. - Effectively dividing up game projects into parts that can be distributed. - Saving your teams from the brutality of crunch. - Running your projects more efficiently and achieve better results. - Includes interviews with ...
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18. Art of LEGO MINDSTORMS NXT-G Programming
Author : Griffin, Terry
Published : 15.09.10 by NO STARCH PRESS
Package : 400pp Paperback

Online price: $29.95
20% Off the RRP of $37.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

The Art of NXT-G Programming teaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like ...
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19. Level Up! - the Guide to Great Video Game Design
Author : Scott Rogers
Published : 02.07.10 by Wiley
Package : 352pp Paperback

Online price: $0.00
0% Off the RRP of $0.00

Usually ships within 3-4 business days.

Want to design and build cutting edge video games? Not sure where to start? Or just want to tweak the projects you're already working on? Then this is the book for you! Written by leading video game expert Scott Rogers, who has designed the hits; Pac Man World, God of War, Maxim vs. army of Zin and SpongeBob Squarepants. This book is full of Rogers' wit and imaginative style which ...
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20. Introduction to Game Development, Second Edition
Author : Steve Rabin
Published : 26.06.09 by COURSE TECHNOLOGY

Online price: $121.95
15% Off the RRP of $142.95

Usually ships within 3-4 business days.

# Fully revised to match the current curriculum guidelines created by the IGDA and for current technology. # Includes contributions from numerous game industry leaders. # The accompany CD-ROM features all source code and images used in the book as wel as tutorials and slides to reinforce concepts learned. Rabin, Steve - Nintendo of America Steve Rabin is a Principal Software Engineer at ...
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21. Beginning Game Programming, 3rd Edition
Author : Jonathan S. Harbour
Published : 27.07.09 by COURSE TECHNOLOGY

Online price: $93.95
15% Off the RRP of $109.95

Usually ships within 3-4 business days.

Beginning Game Programming, Third Edition' shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each element of a game is taught step-by-step, from learning how to create a simple Windows program, to using ...
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22. AdvancED Game Design with Flash
Author : van der Spuy, Rex
Published : 15.08.10 by APRESS
Package : 500pp Paperback

Online price: $57.95
20% Off the RRP of $71.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of ...
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23. Maya Studio Projects: Game Environments and Props
Author : Michael McKinley
Published : 15.02.10 by John Wiley & Sons
Package : 352pp Paperback

Online price: $0.00
0% Off the RRP of $0.00

Usually ships within 3-4 business days. _____________________ N.Sydney : On Order (reserve your copy)

Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular ...
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24. Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Author : Silva, James
Published : 07.10.08 by APRESS
Package : 450pp Paperback

Online price: $45.95
20% Off the RRP of $57.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging. _____________________ N.Sydney : On Order (reserve your copy)

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning title, The Dishwasher: Dead Samurai. This book is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva ...
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25. Quests- Design, Theory, and History in Games and Narratives
Author : Jeffrey, Howard
Published : 12.05.08 by A K Peters Ltd
Package : 300pp Paperback

Online price: $65.99
30% Off the RRP of $93.99

In Stock - Available for immediate delivery! _____________________ N.Sydney : In Stock

The concept of the quest is central to the study of digital games, and, as Jeff Howard reveals in Quests, can also serve as a platform for analyzing and teaching a genre of literature that spans more than two thousand years. Focusing on the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges), Howard analyzes the connections between quests in digital ...
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26. World of Warcraft Programming: A Guide and Reference for Creating WoW Addons, 2nd Edition
Author : James Whitehead, II, Rick Roe
Published : 15.11.09 by John Wiley & Sons
Package : 1200pp Paperback

Online price: $54.95
24% Off the RRP of $71.95

TBA.

The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, 'Wrath of the Lich King,' has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential ...
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27. The Art of Game Design: A book of lenses
Author : Jesse Schell
Published : 04.08.08 by MORGAN-KAUFMANN
Package : 512pp Paperback

Online price: $68.00
15% Off the RRP of $80.00

TBA.

Key Features # Jesse Schell is a highly recognizable name within the game industry - he is the former chair of the International Game Developer's Association, and has designed many successful games, including Disney's award-winning Toontown Online. # The book's design methodology was developed at Carnegie Mellon University's Entertainment Technology Center, co-founded by Dr. Randy Pausch of ...
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28. RPG Programming with XNA Game Studio 3.0 (Wordware Game and Graphics Library)
Author : James E. Perry
Published : 19.06.09 by JONES & BARTLETT
Package : 336pp Paperback

Online price: $50.00
16% Off the RRP of $60.00

Usually ships within 3-4 business days.

RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft s XNA Game Studio 3.0. Starting with a brief history of the genre that covers some of the good and the bad games that have been released over the past 30 years, the book then presents information on the various components that make up most RPGs and how to ...
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29. Networked Graphics: Building Networked Games and Virtual Environments
Author : Anthony Steed and Manuel Fradinho Oliveira
Published : 20.11.09 by MORGAN-KAUFMANN
Package : 536pp Hardcover

Online price: $77.00
16% Off the RRP of $92.00

Usually ships within 3-4 business days.

Key Features * Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources. * The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments. * Case studies describing real-world systems show how requirements and constraints ...
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30. Game Programming Gems 5
Author : Kim Pallister
Published : 24.02.05 by CHARLES RIVER MEDIA
Package : 791pp Hardcover & CD

Online price: $70.95
17% Off the RRP of $84.95

Usually ships within 3-4 business days.

With every new volume, the Game Programming Gems series continues to provide a road map through the vast array of development challenges facing today*s game programmers. With the wisdom of many industry experts, Gems 5 includes 62 newly unearthed gems that were polished up for your reading pleasure. These gems are filled with practical insights and techniques that will solve your current problems ...
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31. Blender Game Kit, 2nd Edition
Author : Wartmann, Carsten
Published : 15.10.09 by NO STARCH PRESS
Package : 317pp Paperback w/ CD

Online price: $49.95
20% Off the RRP of $61.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender Game Kit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completely revised, full-colour edition covers Blender 2.48, including all contributions from the Open Game Yo ...
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32. Lego Mindstorms NXT 2.0
Author : Floyd Kelly, James
Published : 15.12.09 by APRESS
Package : 300pp Paperback

Online price: $29.95
20% Off the RRP of $37.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Two years after the adventures of The Mayan Adventure, Evan once again comes to the assistance of his uncle's archaeology team as they explore deeper into King Ixtua's treasure repository. In this sequel to the immensely popular book LEGO MINDSTORMS NXT: The Mayan Adventure, you'll assist the team by building a series of five robots using LEGO's popular MINDSTORMS NXT 2.0 robotics kit; ...
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33. XNA 3.0 Game Programming Recipes
Author : Grootjans, Riemer
Published : 2009-03-26 by APRESS
Package : 649pp Paperback

Online price: $45.95
20% Off the RRP of $57.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use-it is built entirely on DirectX technology. ...
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34. Microsoft XNA Game Studio 3.0 Unleashed
Author : Carter Chad
Published : 17.04.09 by SAMS
Package : 792pp Paperback w/ CD

Online price: $43.95
20% Off the RRP of $54.95

Usually ships within 4 - 6 weeks. Price/availability/options for all orders placed will be confirmed by reply email before processing.

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there's a practical, comprehensive guide to game development with Microsoft's powerful new XNA Game Studio 3.0 and the entire XNA Framework. In Microsoft® XNA® Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, ...
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35. The Complete Guide to Torque X
Author : John Kanalakis
Published : 2009-01-15 by A K Peters Ltd
Package : 393pp Paperback

Online price: $84.95
15% Off the RRP of $99.95

Usually ships within 3-5 business days. All orders will be confirmed by reply email prior to charging.

Summary For the first time in history, Microsoft has opened up its exclusive gaming platform to anyone who is interested in creating console games. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the console. The Torque X Framework makes game development even easier, with a rich game engine framework and a ...
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36. Game Programming All in One, Third Edition
Author : Jonathan S. Harbour
Published : 31.10.06 by Cengage Learning
Package : 832pp Paperback w/ CD

Online price: $207.95
17% Off the RRP of $249.95

Usually ships within 3-4 business days.

Game Programming All in One, Third Edition gives aspiring game programmers the skills that are needed to create professional-quality games. If you have a working knowledge of C or C++ and are ready to expand your skills into the field of game programming, then get ready to begin your journey with this latest edition! You won't cover the topic of programming in general, but rather the specifics of ...
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37. 3D Games Programming: Using DirectX 10 and Open GL
Author : Pierre Rautenbach
Published : 02.10.08 by

Online price: $82.95
17% Off the RRP of $99.95

Usually ships within 3-4 business days.

3D Game Programming focuses on all the elements making up a 3-D first-person shooter game engine using a bottom-up approach. By following the easy-to-read text, the reader will learn how to create his or her own next-generation 3-D game engine with support for vertex and pixel shading GPU techniques (via Cg and HLSL), dynamic lighting and shadowing (via stencil shadow volumes), geometric meshes, ...
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38. Ultimate Game Programming with DirectX
Author : Allen Sherrod
Published : 27.01.09 by CHARLES RIVER MEDIA

Online price: $60.95
17% Off the RRP of $72.95

Usually ships within 3-4 business days.

Ultimate Game Programming with DirectX, Second Edition' teaches readers how to combine their existing skills and dedication for playing games with some basic C++ programming skills to create your own games. Written for game development students, beginning game programmers, and C++ programmers wanting to learn game development, this book covers every part of the process. Throughout the book, ...
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39. David Perry on Game Design
Author : David Perry, Rusel DeMaria
Published : 17.03.09 by CHARLES RIVER MEDIA

Online price: $57.95
17% Off the RRP of $69.95

TBA.

'David Perry on Game Design' is a brainstorming and strategy guide for game designers filled with idea-generating tips that challenge them to create better games. Written by two well-known industry experts, David Perry and Rusel deMaria, who have 25+ years of experience each, the covers every aspect of game design including game basics, worlds, stories, and characters, and objects. Structured as ...
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40. Character Animation with Poser Pro
Author : Larry Mitchell
Published : 25.07.08 by CHARLES RIVER MEDIA
Package : 496pp Paperback

Online price: $60.95
17% Off the RRP of $72.95

Usually ships within 3-4 business days.

Discover how to bring your Poser characters to life with the latest version of Poser, the powerful 3D figure design software. 'Character Animation with Poser Pro' shows animators, graphic artists, and game developers how to create high-quality, animated 3D characters, applying the fundamental principles and basic techniques of character animation to their favorite software. The book provides a ...
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41. Fundamentals of Network Game Development
Author : Guy W. Lecky
Published : 21.11.08 by CHARLES RIVER MEDIA
Package : 352pp Hardcover

Online price: $36.95
17% Off the RRP of $44.95

Usually ships within 3-4 business days.

earn to create network games from start to finish with 'Fundamentals of Network Game Development.' Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sections-design, design and development, and development-the book explores all the unique, underlying aspects that game ...
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42. Challenges for Game Designers
Author : Brenda Brathwaite, Ian Schreiber
Published : 21.08.08 by

Online price: $31.95
15% Off the RRP of $37.95

Usually ships within 3-4 business days.

Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic ...
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43. Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
Author : James M. Van Verth (Author), Lars M. Bishop (Author)
Published : 16.05.08 by MORGAN-KAUFMANN
Package : 704pp Hardcover

Online price: $75.00
16% Off the RRP of $90.00

Usually ships within 3-4 business days.

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44. Game Programming for Teens with CDROM, 3rd Edition
Author : Sethi, Maneesh
Published : 14.08.08 by COURSE TECHNOLOGY

Online price: $32.95
17% Off the RRP of $39.95

Usually ships within 3-4 business days.

Do you enjoy playing video games and want to learn how to create your own? Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. Youall begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. ...
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45. Intro To 3D Game Programming Directx 10
Author : Frank Luna
Published : 26.09.08 by WORDWARE

Online price: $62.00
16% Off the RRP of $74.00

Usually ships within 3-4 business days.

Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects.
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46. Cross Platform Game Development
Author : Alan Thorn
Published : 01.08.08 by WORDWARE

Online price: $55.95
20% Off the RRP of $69.95

Usually ships within 3-5 business days.

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47. Microsoft XNA Game Studio Creator's Guide, Second Edition
Author : Stephen Cawood, Pat McGee
Published : 02.06.09 by MCGRAW-HILL
Package : 560pp Paperback

Online price: $56.95
31% Off the RRP of $82.95

Usually ships within 3-5 business days. _____________________ N.Sydney : On Order (reserve your copy)

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code ...
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48. Creating Mobile Games
Author : Hamer
Published : 2007-09-21 by APRESS
Package : 416pp Paperback

Online price: $61.95
20% Off the RRP of $76.95

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Creating Mobile Games: Using JavaT ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice. This book is for Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games.
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49. Essential XNA
Author : Jim Perry, Allen Sherrod
Published : November 2008 by MCGRAW-HILL
Package : 537pp Paperback

Online price: $51.95
20% Off the RRP of $64.95

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This book provides bith hobbyusts and experiences programmers with the information they need to take advantage of Microsoft's powerful XNA Framework and XNA Game Studio to produce professional-level games for both PC and XBox 360. Beginners learn the Fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development ...
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50. Advanced 2D Game Development with CDROM
Author : Jonathon Harbour
Published : 9/06/2008 by COURSE TECHNOLOGY
Package : 315pp Paperback

Online price: $60.95
17% Off the RRP of $72.95

Usually ships within 3-4 business days.

Get ready to build a complete, professional-quality 2D game engine from start to finish! 'Advanced 2D Game Development' is your comprehensive guide to 2D game development using DirectX in the C++ programming language. Each chapter of the book covers one major component of the game engine, including 2D and 3D rendering, DirectInput, FMOD audio, game math, multi-threading, Lua scripting, and more, ...
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