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Sams Teach Yourself iPhone Application Development in 24 Hours, 3rd Edition

by: Ray, John

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On-line Price: $31.95 (includes GST)

Paperback package 800

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Retail Price: $39.95

Publisher: SAMS,27.05.12

Category: Iphone and Ipod Level:

ISBN: 067233576X
ISBN13: 9780672335761

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In just 24 sessions of one hour each, learn how to build powerful applications for today's hottest handheld devices: the iPhone and iPad! Using this book's straightforward, step-by-step approach, you'll master every skill and technology you need, from setting up you iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common iOS development tasks.

Quizzed and Exercises at the end of each chapter help you test your knowledge

By the Way notes present interesting information related to the discussion

Did You Know? Tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Printed in full-color-figures and code appear as they do in Xcode

  Covers 1OS 5.0 and up

  Learn to navigate the Xcode 4.2+ development environment

  Prepare your system and iDevice for efficient development

  Get started quickly with Apple's Objective-C and Cocoa Touch

  Understand the Model-View-Controller (MVC) development paradigm

  Visually design and code interfaces using Xcode Storyboards, Segues, and the iOS Object Library

  Build advance Uls with Tables, Split Views, Navigation Controllers, and more

  Read and write preferences and data, and create System Settings plug-ins

  Use the iOS media playback and recording capabilities

  Take photos and manipulate graphics with Core Image

  Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS

  Integrate online services using Twitter, Email, Web Views, and Google Maps

  Create universal applications that run on both the iPhone and iPad

  Write background-aware multitasking applications

  Trace and debug your applications as they run